Topic 5 handouts now online
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Can these simple biological systems and the processes that created them teach us lessons that will help us design better artificial intelligences? Is it possible to abstract cartoon models of biological systems that nonetheless capture some of the amazing feats that these systems achieve? Where might such bio-inspired solutions fit in the scheme of computer science today?
In this module we will explore the extent to which biological systems such as neurons, brains, insects, and insect colonies have influenced the design of artificial intelligences and our understanding of what intelligence actually is. In addition we will learn how biological processes such as evolution and coevolution can be harnessed to automatically produce solutions to challenging problems in AI as well as more generally in computer science, and how biological phenomena such as flocking can inspire algorithms for robot control and the computer generation of life-like animation.
A formal specification of the module, including objectives and syllabus, can be found here.
The reading lists including links and locations are available here.
Submission of Coursework: Codes, data, makefiles, etc. should be submitted using the SIS submission system, which can be accessed from your main SIS page. Precise details will be issued for each coursework prior to the submission date.
Assignment 1 is due 9am, 17 March (15%).Assignment 2 is due 9am, 28 April (25%).
Tutorial slides are available here.
Links to some of the applets and movies used during the module